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Fiction Game Culture Game Design

Isolation.

“The closed door is a curious object. Secures a world inside or ensures one stays out. Harbinger of fear and joy in equal measure. Barrier both physical and mental requiring an act of will to remove. It keeps the sad isolated and the joyous together. Humble custodian, both guardian and jailer. There is little more truly powerful, more deeply terrifying than the closed door.”

– Unattributed parchment, discovered by Hammerite guards upon the inspection of an empty cell in Cragscleft Prison.

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