Categories
Game Design Game Mechanics

Show me how to play.

Getting stuck in a game is far from uncommon. The specific reasons are as varied as the games themselves, though all such situations can generally be grouped into two categories; skill based obstacles or logic based obstacles. Common to action games, skill based obstacles stem from an inability to complete a given task. The goal is obvious, the […]

Categories
Game Design

Continue..?

Some games are simply frustrating. They are not necessarily difficult games, they just feature some section or encounter that is out of balance with everything surrounding it. I’ve been playing through God Of War and reached such a section. It’s an environmental puzzle which requires me to maintain my balance while walking along a series of beams […]

Categories
Game Design

Where was I?

It’s not uncommon for me to have several games at various states of completion at any time. Sometimes my progress in one title will suffer because I’m more engaged with another; sometimes real life gets in the way. In extreme cases it can take several months, before I have the time and inclination, to return to a game. I strive […]