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Fiction Game Culture Game Design

Isolation.

“The closed door is a curious object. Secures a world inside or ensures one stays out. Harbinger of fear and joy in equal measure. Barrier both physical and mental requiring an act of will to remove. It keeps the sad isolated and the joyous together. Humble custodian, both guardian and jailer. There is little more […]

Categories
Fiction Game Culture Game Design

Regret.

“There comes a point where you start to wonder why you never gave it any serious thought before. You’re a smart guy and you could be making ten times what you do now. You’d have to break the law but really how big a deal is that in this country? You could do it without […]

Categories
Fiction Game Culture Game Design

Love.

“What happened to that nice young girl you brought home last year..?” “She was not a young girl mother, she was only two years younger than me.” “And you’re still my little girl. Now don’t avoid the question. She was lovely and she had a thing for you anyone could see that.” “… It wasn’t […]

Categories
Fiction Game Culture Game Design

Fear.

“This is the kind of case that makes you want to believe in true evil, to believe that only someone who’s honest to God evil could do something like that. But that’s not how it is, is it? He’s not evil, being evil would make him special but there’s nothing special about him, he’s just […]

Categories
Fiction Game Culture Game Design

Betrayal.

“It hits you like a shock wave; that moment when you realise exactly where your friendship ends. Sure you have disagreements, who doesn’t? But this is different. Worse is you see he doesn’t even realise what’s happened. This burning mark seared into you friendship and he can’t even see that it’s him holding the brand. […]